Uncanny City

The immersive installation explores how immersive experiential design in both physical form and virtual reality, can be a medium for storytelling. The design exploration employs physical installation and the virtual reality experience as a tangible reflection of the social, psychological, and emotional needs from the social context of Hong Kong today. The experience also speaks to everyday pressures inherent in urban living through surreal and exaggerated visual representations as a critique of the contemporary urban density and consumerism. The narrative-based virtual reality gameplay ultimately offers the participants autonomy to relieve and reflect on the urban life today.

The immersive installation explores how immersive experiential design in both physical form and virtual reality, can be a medium for storytelling. The design exploration employs physical installation and the virtual reality experience as a tangible reflection of the social, psychological, and emotional needs from the social context of Hong Kong today. The experience also speaks to everyday pressures inherent in urban living through surreal and exaggerated visual representations as a critique of the contemporary urban density and consumerism. The narrative-based virtual reality gameplay ultimately offers the participants autonomy to relieve and reflect on the urban life today.

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2023
Grantee: Grace Chee

Grace Chee is a multi-disciplinary designer and media artist based in San Francisco and Hong Kong. She holds a Masters in Architecture from the Harvard Graduate School of Design, where her research focused on the intersection of physical and digital mediums. She engages with essential questions facing the individual and collective in our rapidly changing society today through new modes of immersive storytelling in emerging technologies such as augmented reality, virtual reality, and interactive installations. With a background in environmental design, she is particularly interested in the manifestation of human stories in speculative futures and spatial environments. Her works explore the future of storytelling through creative technologies and new methods of expressing emotions, thoughts and questions unique to the human experience.