On 2 March, our 2018 M+/ Design Trust Fellows team Fan Lok Yi, Sampson Wong and Hugh Davies presented and later discussed their research during their fellowship. Both presentations were followed by panel discussions with guests: Thomas Chung (Associate Professor, School of Architecture, Chinese University of Hong Kong), Shirley Surya (Associate Curator, Design and Architecture, M+), Marie Foulston (Curator of Videogames, Victoria and Albert Museum) and Ikko Yokoyama (Acting Lead Curator, Design and Architecture, M+).
Fan Lok Yi and Sampson Wong presentation of “Making Space for Play: From Shek Lei Playground to Twentieth-Century Hong Kong Playscapes” explored Paul Selinger’s remarkable sculptural playground and play sculptures in Shek Lei. The case study led to studies of other playgrounds in Hong Kong that displayed similar design agenda. For the first time in fifty years, Sampson Wong and Fan Lok Yi shared Selinger’s documentary on the construction of the Shek Lei Playground, a new discovery by the Fellows research trip to the USA.
In his talk “Hong Kong Architecture in the Videogame Vernacular” Hugh Davies, presented the many variations and depictions game developers have on Kowloon Walled City. Through the thirty and counting videogame vernaculars, these many exciting visuals presented questioned and challenged the accurate representation on the culture of Hong Kong. These explorations also present a question for the future of gaming as well as its impact on climate change due to the constant consumption and mass production of digital platforms and consoles.